Ernest Johnson (アーネスト・ジョンソン Ānesuto Jonson, Ernest Johnson) is a character of the Macross Δ television series. A Chaos officer, he is the captain of the Macross Elysion.
Though his war history is marred with an unprecedented number of losses, Ernest nonetheless has incredible luck, evident by being a consistent survivor from the defeated forces that he was once part of.
His experience also earned him a short stint as a tactical instructor in Windermere.
As a captain in Chaos, Ernest was well-recognized for being able to maintain an equal footing in warship combat even though the odds are against him. He is also adept in martial arts (particularly Judo) and sometimes acts as an instructor to new recruits.
Ernest Johnson is an underdog by nature with a reputation of having lost 100 out of 100 battles.
He was part of the earlier post-Space War I generation of half-human half-Zentradi youths. True to the nature of his lineage, Ernest lived for the thrill of fighting more than anything else. He actively opposed the U.N. Spacy, taking great pride in having served under several prominent factions like the Quamzin Clan and the Black Rainbow despite being in the losing end every single time.
In 2050, he permanently lost the ability to macronize due to an accident with a miclone apparatus, leaving him with little choice but to retire from being a Glaug battle pod pilot and become a spacecraft crewman.
Ernest was later appointed as a tactical instructor in Windermere due to his connection with King Gramia V. One of his students was the then-king's son, Gramia Nerich Windermere, whom he criticized for prioritizing chivalry over practical battle tactics. Before the Windermereans began their war for independence, Ernest was dismissed from his position. He was inducted to Chaos sometime afterward, later becoming captain of the SDF/C-108 Macross Elysion.
His first real victory was during the battle on Ragna, where Ernest outmaneuvers the King Gramia VI's flagship, the Sigur Valens, beating it to the Protoculture ruins. Ernest would eventually prevail against his former protégé after severely damaging the bridge of the Sigur Valens with the Elysion's main cannon. Ernest would also play a pivotal role in bringing down Roid Brehm's Protoculture superweapon with his devil-may-care tactics and unwavering spirit.
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